class openfl.ui.GameInputDevice
Available on all platforms
Class Fields
Instance Fields
function getCachedSamples(data:ByteArray, ?append:Bool = false):Int
Writes cached sample values to the ByteArray. @return
data | |
append |
function startCachingSamples(numSamples:Int, controls:Vector<String>):Void
Requests this device to start keeping a cache of sampled values.
numSamples | |
null | controls |