class openfl.display3D.textures.CubeTexture extends TextureBase

Available on all platforms

Instance Fields

var size:Int

function new(context:Context3D, glTexture:GLTexture, size:Int):Void

function glTextureAt(index:Int):GLTexture

function uploadCompressedTextureFromByteArray(data:ByteArray, byteArrayOffset:Int, ?async:Bool = false):Void

function uploadFromBitmapData(bitmapData:BitmapData, side:Int, ?miplevel:Int = 0):Void

function uploadFromByteArray(data:ByteArray, byteArrayOffset:Int, side:Int, ?miplevel:Int = 0):Void