class openfl.display.GraphicsPath implements IGraphicsPath implements IGraphicsData

Available on all platforms

A collection of drawing commands and the coordinate parameters for those commands.

Use a GraphicsPath object with the Graphics.drawGraphicsData() method. Drawing a GraphicsPath object is the equivalent of calling the Graphics.drawPath() method.

The GraphicsPath class also has its own set of methods (curveTo(), lineTo(), moveTo() wideLineTo() and wideMoveTo()) similar to those in the Graphics class for making adjustments to the GraphicsPath.commands and GraphicsPath.data vector arrays.

Instance Fields

var commands:Vector<Int>

The Vector of drawing commands as integers representing the path. Each command can be one of the values defined by the GraphicsPathCommand class.

var data:Vector<Float>

The Vector of Numbers containing the parameters used with the drawing commands.

var winding:GraphicsPathWinding

Specifies the winding rule using a value defined in the GraphicsPathWinding class.

function new(?commands:Vector<Int> = null, ?data:Vector<Float> = null, ?winding:GraphicsPathWinding = null):Void

Creates a new GraphicsPath object.

winding

Specifies the winding rule using a value defined in the GraphicsPathWinding class.

function curveTo(controlX:Float, controlY:Float, anchorX:Float, anchorY:Float):Void

Adds a new "curveTo" command to the commands vector and new coordinates to the data vector.

controlX

A number that specifies the horizontal position of the control point relative to the registration point of the parent display object.

controlY

A number that specifies the vertical position of the control point relative to the registration point of the parent display object.

anchorX

A number that specifies the horizontal position of the next anchor point relative to the registration point of the parent display object.

anchorY

A number that specifies the vertical position of the next anchor point relative to the registration point of the parent display object.

function lineTo(x:Float, y:Float):Void

Adds a new "lineTo" command to the commands vector and new coordinates to the data vector.

x

The x coordinate of the destination point for the line.

y

The y coordinate of the destination point for the line.

function moveTo(x:Float, y:Float):Void

Adds a new "moveTo" command to the commands vector and new coordinates to the data vector.

x

The x coordinate of the destination point.

y

The y coordinate of the destination point.

function wideLineTo(x:Float, y:Float):Void

Adds a new "wideLineTo" command to the commands vector and new coordinates to the data vector.

x

The x-coordinate of the destination point for the line.

y

The y-coordinate of the destination point for the line.

function wideMoveTo(x:Float, y:Float):Void

Adds a new "wideMoveTo" command to the commands vector and new coordinates to the data vector.

x

The x-coordinate of the destination point.

y

The y-coordinate of the destination point.