class lime.audio.WebAudioContext

Available on all platforms

Instance Fields

function new():Void

function createBuffer(buffer:Dynamic, mixToMono:Bool):Dynamic

function createBuffer(numberOfChannels:Int, numberOfFrames:Int, sampleRate:Float):Dynamic

function createChannelMerger(?numberOfInputs:Int = null):Dynamic

function createChannelSplitter(?numberOfOutputs:Int = null):Dynamic

function createDelay(?maxDelayTime:Float = null):Dynamic

function createGain():Dynamic

function createScriptProcessor(bufferSize:Int, ?numberOfInputChannels:Int = null, ?numberOfOutputChannels:Int = null):Dynamic

function createWaveTable(real:Dynamic, imag:Dynamic):Dynamic

function decodeAudioData(audioData:Dynamic, successCallback:Dynamic, ?errorCallback:Dynamic = null):Void

function startRendering():Void