class lime.app.Event_lime_ui_GamepadAxis_Float_Void<T>
Available on all platforms
var listeners:Array<GamepadAxis ->Float ->Void>
function new():Void
function add(listener:T, ?once:Bool = false, ?priority:Int = 0):Void
function dispatch(a:GamepadAxis, a1:Float):Void
function has(listener:T):Bool
function remove(listener:T):Void