A GUI extension for OpenFL, containing a rich selection of hardware-accelerated and fully customisable controls.
A GUI extension for OpenFL, containing a rich selection of hardware-accelerated and fully customisable controls.
Circle
class has been added.The following controls can be used:
You can find sample code in Main.hx in the src folder.
For best performance, turn vsync off and hardware on, and turning the fps limit up.
If you are using a laptop with an integrated graphics card, this library may be suboptimal.
This library is ideally optimal on systems with a dedicated graphics card, and these controls are designed to work
alongside other graphics components, bitmaps and game features.
To fully benefit from hardware-acceleration, it is recommended that OpenFL version 3.x is installed and compiled in next
.
To use this in HTML5, it is recommended to switch the webgl
flag on compile, such as openfl build html5 -Dwebgl
.
As features are completed, they will be shifted up to the "Current Features" in the order that you see them here.
*Will probably look into native controls for this functionality on Windows, Linux and Mac, and a simpler explorer-like file dialog that you may place into a game.